Snowman vs Robots
For my Design and Technology project in Term Two, I designed a computer game, called ‘Snowman vs Robots.’ This game features enemy robots attacking a snowman, which shoots snowballs back at them. The player is the snowman and uses the arrow keys to control it. The aim of the game is to destroy the robots and save the world! The purpose of my product is to give people something fun to do when they feel bored. It is targeted at people over the age of seven.
Investigation
Investigation topic:
What maths is involved in designing my computer game (A flying snowman shoots snowballs at robots and tries to destroy them.) and creating it?
Investigation questions:
How far can my snowman fly?
What speed should the snowman fly at?
What should the size of the snowball be?
What speed should the snowball fly at?
How long will it take for the robots to destroy itself after the snowball hits it?
What speed should the enemies move at?
How many levels should I have?
How much health should the snowman have?
How much points should the snowman get when a robot is destroyed?
Investigation Analysis:
I am interested in finding all the maths involved in making and designing my game. I want to find out how I can best design my game in the least amount of time possible, so I have time to edit my game and make it better. During my investigation I need to make sure I use maths in order to get the best results. I will need to measure, survey, graph and experiment. This involves lots of maths that I am very interested in. By the end of my project, I hope to have designed my game, using design, technology and maths.
What maths is involved in designing my computer game (A flying snowman shoots snowballs at robots and tries to destroy them.) and creating it?
Investigation questions:
How far can my snowman fly?
What speed should the snowman fly at?
What should the size of the snowball be?
What speed should the snowball fly at?
How long will it take for the robots to destroy itself after the snowball hits it?
What speed should the enemies move at?
How many levels should I have?
How much health should the snowman have?
How much points should the snowman get when a robot is destroyed?
Investigation Analysis:
I am interested in finding all the maths involved in making and designing my game. I want to find out how I can best design my game in the least amount of time possible, so I have time to edit my game and make it better. During my investigation I need to make sure I use maths in order to get the best results. I will need to measure, survey, graph and experiment. This involves lots of maths that I am very interested in. By the end of my project, I hope to have designed my game, using design, technology and maths.