By Daniel Lin
 
This is what led me to my final product. I had a lot of fun making the game and playing the game, and I learned to not give up because there is always a solution to a problem.

Thank you for taking your time to read my website. I hope you enjoyed looking through my term's work and all the maths included to cmplete it!
During the proccess, I figured out that the snowman could fly to the end of the screen, the snowman flew at three hundred pixels per decasecond, the size of the snowball was ten pixels squared and the robots destroyed instantly after being shot by the snowman.
 

Also, the enemies moved at different speeds. The Evil Santa flew at one hundred pixels per decasecond, the Evil Elf flew at a speed at one hundred and fifty pixels per decasecond and the red robot flew at two hundred pixels per decasecond.


I had five levels, the snowman had forty health, the snowman got one hundred points when it destroyed the Evil Santa, one hundred and fifty points when it destroyed the Evil Elf it got one hundred and fifty points and when it destroyed the Red  Robot, it got two hundred points.

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    Daniel's maths project

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    July 2013